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Community Tips & Tricks • Re: RGB Image Technique & Color Matrices

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Well, I thought that's what you wanted, given the ImageTint attempt (why else you'd try to use it if you didn't want to tint the whole image?), but obviously I didn't pay enough attention to the other details in your post that refer to different parts of the image - my bad. That being said, it's logical that if you want to treat a part of an image (which is an unit itself) in a different way, you have to either separate image parts either by redesigning the image (like you did), or by using different images to begin with (and have no 3 color limitation). Which of these two is most feasible probably depends on the particularities of the image - an image with gradients will probably be suited for redesigning indeed. ;-)
Well, everything was hypothetical, the mentioning of imagetint and the 3x3 matrix had more to do with showing their limitations to better illustrate the use of the RGB method. You know my intention was not even to modify the original illustro background image in the first place. I used it as an example because I was lazy to design something only as an example (I did the ball tho). Maybe that was not clear, my bad. My original intention was to have control of the color of my gauges, which are much more complicated designs than this background image.

Indeed, the use of multiple images will be necessary if we would want to colorize different parts of a complete element, which of course, depends on the project itself. This is not a "necessary" technique, but just wanted to show that it exists and it can be useful for certain projects.

By the way, I added your image and you code to the example, thanks.

Statistics: Posted by RicardoTM — Yesterday, 9:56 pm



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