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Community Tips & Tricks • Re: Creating Scalable Skins

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0.025 is the zooming factor I'm using.
Thought this, but this value seems little bit small.
I'm also using #SCREENAREAHEIGHT# so the skin adapt to the screen height (like when you're using a vertical fov in games)
I'm using Sqrt(#SCREENAREAHEIGHT#) because I want the skin to be bigger on 4K screen compared to it's size on 1080p screen, but not 2x bigger ; only a bit bigger.
Alright, makes sense this way.

And does work properly your Scale variable?

Statistics: Posted by balala — 30 minutes ago



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