I'd like to apologize for my vagueness! I'm totally new to this and had no idea how to word it.Yes, I do agree with the question being vague - hence covering all possibilities in my reply, and letting the OP identify the what, where and how parts that are not clear (yet). As I said other times, the help is as good as the relevant details in the question are. But yeah, having less details than needed is a common (and normal) mistake when starting with Rainmeter - folks initially think that skins are fixed functions of Rainmeter, when in reality each skin has a high degree of independence from the Rainmeter program itself, with only the "Rainmeter customized" .ini syntax and its particular "sections" connecting them.
It's like to add it to a file called 'Ame.inc'
This file is just a screen that resembles a webcam window, with a couple buttons allowing you to change her (the characters) mood, her activity, and close the tab.
The character runs through various character sprites, which is defined by a variable
Code:
[Variables]SpritePath=#@#\Images\Ame\sprites\[Stress]\[Affection]\[Darkness]\[Variation]
Code:
; ===== Ame Animation ===== [ImageNumberCalc]Measure=CalcFormula=Counter % 20DynamicVariables=1AntiAlias=0[VariationRandomizer]Measure=CalcFormula=RandomLowBound=0HighBound=1UpdateRandom=1UpdateDivider=#VarRand#DynamicVariables=1[Variation]Measure=CalcFormula=[VariationRandomizer]DynamicVariables=1[Ame]Meter=IMAGEMeasureName=ImageNumberCalcDynamicVariables=1X=8Y=42Path=#SpritePath#W=#Width#AntiAlias=1
Please let me know if there's any details I am missing, again I am completely new to Rainmeter and do not know all the correct terminology
Statistics: Posted by StarAnimates — Yesterday, 9:39 pm