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Help: Rainmeter Skins • Re: @include or QuotePlugin?

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I'm thinking maybe something like this:

Code:

[mParser]Measure=WebParserURL=file://#@#GameBar\Graphics\GameData\#Cover#.incRegExp=(?siU)(Title: .*)(Year: .*)(Info: .*)DynamicVariables=1[mGameData1]Measure=WebParserURL=[mParser]StringIndex=1DynamicVariables=1[mGameData2]Measure=WebParserURL=[mParser]StringIndex=2DynamicVariables=1[mGameData3]Measure=WebParserURL=[mParser]StringIndex=2DynamicVariables=1[GameData]Meter=StringMeterStyle=sPreview | sAllTextStringAlign=LeftCenterFontSize=(12*#Scale#)ClipString=2InlineSetting=Color | #Yellow#InlinePattern=(Year: |Title: |Info: )Text=Year: [mGameData1] #CRLF#Title: [mGameData2] #CRLF#Info: [mGameData3]X=(10*#Scale#)Y=(680*#Scale#)H=(265*#Scale#)
But I would only need specify 'Title', 'Year' and 'Info' once in the Text meter.
All Variables are working elsewhere throughout the code, which stands at over 2000 lines currently, so it's rather large to post it all.
As it contains many image files, without those you'll just get a ton of errors. If you want or need to see the full package, I can post it on google drive again.

Does the parser path require / or \ or doesn't it make any difference?
Can I use the #@# shortcut reference for the location of the @Resources folder?
Does the log show the parser path or the text retrieved?

I've tried several different things in the RegEx without success, in fact, I get absolutely nothing from it! Any help would be great.

Thanks :thumbup:

Statistics: Posted by sl23 — Yesterday, 9:39 pm



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